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Robotics · Game development · AI · Ages 12–18Screentime,
bas productive.

Robotics and game development for 12–18 year olds, on Saturday mornings. Ten sessions a term, six to an instructor, and something finished at the end of every one. Plus Everyday AI, for the adults.

From $299

$399

a term · opening rate

Boards, robots and laptops provided. If it isn’t for your child, we refund the term in full. No conditions.

Trainers certified on Scratch, Unity and Unreal Engine. These are the tools on every line, for the teenagers and for the adults.

  • Scratch
  • Unity
  • Unreal Engine
  • micro:bit
  • MakeCode
  • Maqueen
  • mBot2
  • CyberPi
  • mBlock
  • Python
  • TurboWarp
  • MakeX
  • ChatGPT
  • Claude
  • Gemini
  • Copilot
  • NotebookLM

Fares & departures

Times and price.

For the students' club. A term is 10 sessions of 90 minutes, one a week on Saturday.

One line

One course

Moubarmej or La3ib, whichever they want.

Sessions
10 × 90 min
Valid
One term
$299$399

per term · save $100 this term

Admit one
Best value · two lines

Both courses

Moubarmej and La3ib, same term. Two Saturday slots.

Sessions
10 × 90 min
Valid
One term
$399$599

per term · save $200 this term

The two courses bought separately come to $598.

Admit one

Those are opening-term rates. We are new and have no parent reviews yet, so the first term is priced to reflect that. It goes to the standard price after the autumn term.

Everyday AI, the adult course, is priced separately. Ask us for the times and the price.

Saturday departuresForn El Chebbak
Saturday departures
DepartsLineStatus
Sat 08:30All linesOpen
Sat 10:15All linesOpen
Sat 11:45All linesOpen
Sat 12:45All linesOpen
Sat 13:30All linesOpen

What the term includes

  • Every board, robot and laptop
  • All software, free to keep using at home
  • Six students to an instructor, never more
  • An end-of-term session where they show you what they built

If it turns out not to be for your child, we refund the term in full. No conditions, no forms.

Boarding

Three stops, and the first takes a minute.

You send three fields. We send the timetable and the price.

  1. Stop 1

    Step 1: Send three fields

    Name, email, phone. No payment details and nothing booked. WhatsApp works too if you would rather talk first.

  2. Stop 2

    Step 2: Times and prices come back

    Within hours, in writing: the open slots, the price, and what is included. Then one call to work out which level fits.

  3. Stop 3

    Step 3: They start

    Ten sessions, six students to an instructor. Finish the term and they move up a level, Cadet to Driver to Engineer. Not for them? Full refund, no conditions.

The route

Three levels. Three years of somewhere to go.

Each level is one ten-session term, Saturday mornings. A child joins where they are, moves up at the end of each term, and never repeats a year, which is why most families stay past the first one. Both courses meet at the same AI & Logic session.

Moubarmej Course

Robotics & Programming

  1. Cadet

    First board, first build

    For students who have never written a line of code. Week one assumes nothing.

    A micro:bit gadget of their own design, a badge or a step counter or a reaction game, running standalone on a battery.

    • Usually 12–14
    • 10 sessions
  2. Driver

    The board becomes a robot

    For students who have finished Cadet, or who already know their way around a micro:bit. The same board they know now drives a robot.

    A robot that completes an unseen course on its own, line, obstacles and all, plus the code to explain how.

    • Usually 14–16
    • 10 sessions
    • Includes AI & Logic
  3. Engineer

    Competition machine

    For students who have finished Driver. The term is built around a team and a deadline rather than a worksheet.

    A competition-ready robot, built and programmed by their team, run in a MakeX-format challenge.

    • Usually 16–18
    • 10 sessions
    • Includes AI & Logic

La3ib Course

Game Development

  1. Cadet

    First playable game

    For students who have never made a game. No coding experience assumed.

    A finished game on their Scratch profile, playable in a browser from a link they can send to anyone.

    • Usually 12–14
    • 10 sessions
  2. Driver

    The shape of a real game

    For students who have finished Cadet, or who have already made something playable on their own.

    A multi-level game with saved high scores, a title screen, and enemies that behave rather than twitch.

    • Usually 14–16
    • 10 sessions
    • Includes AI & Logic
  3. Engineer

    Their own engine

    For students who have finished Driver. They pitch the project, build it, and answer for it. Instructors advise rather than lead.

    An original game running on an engine they wrote themselves, packaged as a downloadable app and published.

    • Usually 16–18
    • 10 sessions
    • Includes AI & Logic

Everyday AI

And one for the adults.

For adults who have opened ChatGPT, got something vague back, and closed it again. The accountant who has heard it can do the spreadsheet. The teacher marking at midnight. The parent whose kids use it and who wants to know what it actually is. Ten sessions on getting real work out of AI, the email, the report, the forty-page PDF, the research, and on checking what comes back before you send it. No coding, no levels, no age limit. You leave with an assistant you built for one job you do every week, and the habits to trust it.

  1. What It Actually Is
  2. The Brief
  3. Catching It Out
  4. Writing
  5. Documents & Data
  6. Research
  7. Images, Voice & Video
  8. Privacy & Judgement
  9. Your Own Assistant
  10. The Toolkit

Productive screentime

Most screen time is consumption. This is the other kind.

Your child already spends hours in front of a screen. The question is whether any of it leaves something behind.

  • They use the real tools

    micro:bit, Maqueen, mBot2, Scratch. Not a teaching toy that only exists in a classroom. The same hardware and software used in schools and competitions worldwide, all of it free to carry on with at home.

  • Six to an instructor

    A stuck child stays stuck until someone sits down next to them. At six that happens within a minute. In a room of thirty it does not happen at all.

  • Ten sessions, one finished thing

    Every term ends with something that works and that other people can use: a robot that runs a course on its own, or a game published where strangers can play it.

Made on board

What they walk out with.

Not a certificate. A robot that runs a course on its own, or a game published where strangers can play it.

The first term hasn’t finished yet
This is where student games and robots go. We’d rather show you nothing than show you someone else’s work. Check back after autumn term, or follow @thetechtrainacademy where builds go up as they happen.

The conductors

Who teaches it.

Two instructors, both working in the industry, both building with the tools they teach.

Meet the instructors
  • Firas, Lead, Moubarmej Course and Everyday AI
    MoubarmejEveryday AI

    Conductor

    Firas

    Lead, Moubarmej Course and Everyday AI

    Firas on LinkedIn

    Innovation engineer, and a lecturer at NDU

    Firas has spent six years building products and experiences, and lectures at NDU alongside the work. He takes the Moubarmej Course, where the aim is that a student can explain why their code works, not just that it does, and the adult Everyday AI course, where the aim is the same and the stakes are your job.

  • Daniel, Lead, La3ib Course
    La3ib

    Conductor

    Daniel

    Lead, La3ib Course

    Daniel on LinkedIn

    Six years in multimedia development

    Daniel builds interactive experiences for a living and has done for six years. He takes the La3ib Course, where most of the job is the gap between a game that works and a game that feels good.

Questions

Questions we get asked.

If yours isn't here, WhatsApp us and you'll get a real answer, not a brochure.

We are new, and we are not going to pretend otherwise.

There are no parent reviews on this page because we do not have any yet, and we would rather leave the space empty than write them ourselves. There is no gallery of student work for the same reason. Both will fill up after the first term.

What you can check today: Firas lectures at NDU and Daniel has spent six years building interactive work. Their names are on this site and so are their LinkedIn profiles. Ask us anything you like on the phone before you commit a term.

Get the times and prices.

Three fields, no payment details, nothing booked. The full timetable and price list comes back within hours, and we call once to work out which level fits.

If it turns out not to be for your child, we refund the term in full. No conditions, no forms.

Get times and pricesMessage us on WhatsApp